Albedo - Strata
Plateau Continent Nayect
Smallest and arguably last settled, primarily a resort continent and home to many artists and artisans.
Nayect is the smallest and least populated of Strata’s plateau continents. Unlike the other continents, Nayect appears to be an enormous caldera, formed by a now extinct volcano. The settlers were faced with an awkward landmass to use, the very reason it was left vacant, with a ring of rocky crater-edge and a barren rock and pebble interior with marginal prospects for conversion to farm-able soil. Their novel solution was to flood the inside of the caldera.
The town of Deepwatch (in the midlands) was formed for water harvesting, and above it the town of Cliffside (in the highlands) on the outer wall of the Caldera were built. These towns housed the colonist population and provided an infrastructure base for operations while the caldera was flooded.
Once the caldera was flooded, the colonists had created an enormous waterfront along the inner wall of the crater. Hundreds of villages sprung up, along with pathways around the entire crater, with a mix of waterfront and crater rim settlements. For the first time on Strata trade by boat became possible, and a significant potential for recreational boating and windsurfing (but the lack of a moon or tides renders surfing impossible).
Rapidly a culture of valuing the aesthetic arose, with the tiny settlements turning into beautiful resorts, retreats, and scenic getaways. Almost overnight Nayect became the center of recreational water activities and boating. The lake was seeded with water plants, and fish were imported from off-world and introduced. Hand gliding and recreational light aircraft use also became common, in particular launching hang gliders from the clifftop section of a settlement, letting the tourist land in or near the lake below, enjoy the hospitality of the waterside section of the settlement before ascending scenic paths and stairways back to the top.
It was during this phase that Nayect’s strict rules limiting further development were introduced, limiting what could be built and minimum aesthetic standards inside the caldera. Following this most ‘ugly’ construction was done on the outer edge, often in the midlands below the fog layer, to preserve the aesthetic of the settlement. Cliffside became a model for this approach.
Also of note is the number of completely phony ‘ancestral traditions’ made up by the locals and used to create shows and spectacles. For instance dozens of ‘otter fishing rituals’ usually involving a ‘tribal’ dance show followed by fishing using ‘primitive’ tools or bare hands while swimming. Anyone familiar with history will know why this is nonsense, but are encouraged not to let that spoil the fun or the show.
Nayect is also known for a thriving art community and culture, with a love for hand crafted goods (and heirlooms) rather than manufactured ones.
Controversy over Colonisation Order
Nayect was settled and terraformation began after Marast but before Marast became Eurithsu. Contention continues therefore over whether Nayect precedes Eurithsu, as the residents of Eurithsu claim the date of colonization of Marast which the descendants of Marast and the residents of Nayect dispute.
People of Nayect
People of Nayect are typically creative and philosophical. They favour hand crafted and artistic items, and usually prefer to dress lightly (many others would call it skimpily) but those who climb take precautions against the chilling winds of the top of the caldera. People of Nayect however would excuse this as either a form of art and expression, or as part of their role in the continental main industry which is tourism.
Normally people of Nayect are always ready to swim, and so water proof items and quickly drying (or quickly shed) clothing is preferred.
Some parts of Nayect divide according to whether people are climbers, swimmers, or fliers (with fliers usually being climbers and swimmers by necessity). A difference between those who live near the inner caldera lake and those who live at the top of the cliffs or on the outer rim. This is usually only a factor where there is more independence (and a more difficult journey) from the coast to the rim.